The product

Every screen.
Built for performance.

A complete walkthrough of the Raxon Phase 1 MVP — from splash to share card. Every screen is designed around one goal: make real skill visible.

10 screens Mobile-first Dark · Electric Lime
User journey
01
First impression

Open the app.
Enter the game.

The splash screen sets the tone immediately — dark, confident, electric. The Raxon logo dominates with a clear brand promise before the player ever touches a challenge.

Onboarding explains the concept in a single scroll. No friction. No lengthy sign-up walls. The player understands the game before they're asked to commit.

  • Immediate brand signal
  • Single-tap to get started
  • Concept clear in under 10 seconds
Splash screen
Welcome onboarding screen
02
Identity

Sign in.
Claim your profile.

Clean sign-in with email or Google. No noise, no upsells — just entry. From this screen the player gets a persistent identity that tracks every challenge, every XP point, and every rank movement.

  • Email + Google auth
  • Tab toggle: sign in / sign up
  • Minimal field count — low drop-off
03
Command centre

Your rank.
Your progress.
Your next move.

The home dashboard is the emotional core of the app. The player's global rank is the first number they see — not followers, not likes. Pure performance.

XP progress, win count, streak status, and today's challenge list are all visible above the fold. Everything pushes toward one action: compete.

  • Global rank — front and centre
  • XP bar with next-rank target
  • Active streak tracker
  • Today's 3 challenges with personal bests
Challenge select screen
Challenge active screen
04
The game

Choose the drill.
Then perform.

Three challenges at launch — Juggle Rush, Target Shot, and Cone Dash. Each card shows skill tags, difficulty level, and a direct "START →" action. No dead ends. No confusion about what to do next.

During the challenge, the interface gets out of the way. A live count, a timer, and a multiplier. The camera is the only thing that matters.

  • Juggle Rush · Target Shot · Cone Dash
  • Difficulty badges: Beginner / Intermediate / Advanced
  • Live count + multiplier overlay during recording
  • Pause / cancel at any point
05
The payoff

Challenge complete.
Rank earned.

The result screen is the highest-emotion moment in the product. A large score, a new personal best flag, XP earned with a clear breakdown, and a rank movement number that tells the player exactly how far they climbed.

Sub-scores for Control, Rhythm, and Consistency give real feedback — not just a number, but a mirror of how they actually played.

  • Large, dominant score display
  • New PB flag when the player beats their best
  • XP breakdown: challenge + streak + PB bonuses
  • Rank movement: old rank → new rank
  • Sub-scores for every skill dimension
06
Competition

Your rank
against the world.

The leaderboard shows the player exactly where they stand among everyone competing. Podium positions at the top, with a highlighted "YOU" row that follows the player's current position regardless of scroll depth.

Filter by Global, Friends, or Weekly. Drill into Juggle, Target, or Cone sub-leaderboards. Every view answers the same question: am I improving?

  • Podium visual for top 3 positions
  • Global / Friends / Weekly tabs
  • Challenge-specific filters
  • Player's own row always highlighted
07
Identity + virality

A public profile
built on real skill.

The player profile is the persistent identity Raxon builds around performance. Rank, XP, best scores, badges earned, and a full recent activity log — all visible to anyone who sees the profile.

Share Card takes the result and turns it into a shareable asset optimised for Instagram. The player's name, score, new PB flag, and rank — in one clean image that spreads the Raxon brand every time it's posted.

  • Level, rank, XP, wins — all on one screen
  • Badge grid reflecting skill history
  • Recent activity feed with XP earned per session
  • One-tap share to Instagram with branded card
Player profile screen
Share card screen
Full MVP

All 10 screens at a glance.

Splash
Splash
Welcome
Welcome
Sign In
Sign In
Dashboard
Dashboard
Challenge Select
Challenge Select
Challenge Active
Challenge Active
Results
Results
Leaderboard
Leaderboard
Profile
Profile
Share Card
Share Card
Build with Raxon

The game is designed. Now let's ship it.

Every screen is scoped and sequenced. The habit loop is defined. Reach out to bring Phase 1 to market.